David Galiel

davidDavid Galiel has been at the forefront of the online revolution for 25 years. During that time, he has worn many different hats—literally and figuratively.

Online Pioneer

In 1989, David was among the first people outside academia to gain a private Internet account.

In the early 1990’s, he co-founded two multimedia companies and subsequently sold one.

In the mid-90‘s, with the advent of the web browser, he built a successful web consulting practice, GALIEL, with offices in Boston and Manhattan and a client list that included AT&T, Fujitsu, Anderson & Lembke, BYTE and others.

David continued to provide web development services and support through late 2009 for select, socially responsible businesses, including Trillium Asset Management Corporation, the nation’s largest and oldest socially-responsible investment firm. He has provided online strategy and web development services to Congressional and Senate campaigns and grass-roots advocacy groups across the United States, crafted an interactive media strategy for an IMAX environmental motion picture project, and helped develop a new online distribution system for independent game developers using patented security technology.

Game Executive and Entrepreneur

In 1997, he was recruited by Kaon Interactive to be executive producer of Terra, a groundbreaking, massively-multiplayer online (MMO) virtual world game. Among other responsibilities, David led transmedia storytelling, community development and live events.

In 1999, David Galiel founded Planetary Arts, the first commercial entertainment company dedicated to developing socially constructive online games.

In 2002, David founded the nonprofit, open source creative studio, Public Interest Entertainment Corporation. PIECORP   applied his theory of “online social architecture” to create online collaborative creativity tools and fun virtual worlds that promote civic participation, non-violent conflict resolution, and critical thinking. In 2004, he assembled a PIECORP partnership with Oregon Public Broadcasting, educators, game developers and academicians, and led development of an initiative to use cutting-edge digital media to transform the teaching of history in schools.

Consulting in the Public Interest

From 2001 through 2012, David focused on helping service, advocacy, grass-roots and government organizations to develop new media strategies, to manage change and build resilience, and to incorporate ethical gamification features to enhance communication, collaboration and community building.

From 2007 through 2010, David served as New Media Advisor to AIDS.govthe central resource for HIV/AIDS information & education operated by the U.S. Department of Health & Human Services.

In 2008, working with the Artists Foundation, David Galiel led development of Stand Up And Be Counted, the first-in-the-nation, state-wide online census/survey of over 3,400 working artistsThe report was released on Nov. 4, 2009 [Download PDF]

In 2009, for Beyond War‘s board of directors, he developed a long-range strategic plan for international growth, with an emphasis on the use of new media tools for communication, collaboration and support of a decentralized, grass-roots peace education organization. Beyond War subsequently hired Galiel to implement this plan as its Executive Director.

David’s skills include:

  • leadership and management of complex, multidisciplinary projects;
  • strategic organizational consulting;
  • training, public speaking, writing and editing, with an emphasis on comprehensibility, humor and accessibility.

David specializes in providing timely, objective, frank yet constructive feedback, insightful analysis and actionable recommendations based on decades of experience and independent research.

Pro Bono Work

In addition to his consulting work, David has conducted popular talks and workshops on new media tools & technologies and online communication strategies. He has provided training and presented at the Public Policy Institute, the Institute for Healthcare Improvement, The Medical Foundation, the Say Yes Institute, Youth At Risk, and others.

David was a featured speaker at the American Marketing Association NonProfit Group, the Massachusetts Interactive Media Council, the Enterprise Institute and many other venues.

He has served on the board of directors of Project:Think Different (now amplifyme)and the Rebel Shakespeare Company, and was the director of the Boston Computer Society Virtual Reality Group, MMIC ArtWorks and the Digital Forum. David was a member of the Creative Economy Task Force, and served on the executive committee of the Creative Economy Association of the North Shore, the nation’s first organization dedicated to nurturing and representing the interests of the creative economy.

He was co-founder and board member of ArtistsAlliance.us, a national organization helping artists of all disciplines to help themselves on national, regional, state and local levels.

As author of A Lever Long Enough: Value-driven enterprise in the networked information economy (published 2004), an oft-cited discussion of the implications of applying open source principles to other areas of human endeavor in a post-capitalist economy, David Galiel was an invited participant in 2007’s Union Square Sessions 3: Hacking Philanthropy.

As co-organizer of Portland Games for Change, David helped the organization get off the ground.

David served as Advisor to the Founder/Executive Director and the Board of Directors of the nonprofit Chicktech from 2012 to 2014, and was a Board Member and Executive Committee Member of the City of Beaverton Committee for Citizen Involvement.

He resides in Portland, Oregon, where, in 2012, he and his daughter, Leana Galiel, co-founded Elbowfish, an innovative games studio that designs, develops and publishes meaningful games, across all media. Meaningful games are fun games that make you think.